Okay I'm gonna try some constructive dialogue here.
Man, first of all: your idea was nice, and you also have some sense of humour to entertain. The first screen where you roll for the random beginning scenario had smooth talk and some fun pictures all right.
But you know, the game itself is so lacking. Like some have already mentioned, this isn't quite a thrill to be played, after all there is absolutelly no interaction between game and player. No, just bars being filled up by some algorythm we have no clue about.
But hey, there's still plenty of room for improvement here! Why don't you think, for example, about remaking the scenario selection screen so that it become more player-friendly? And also,
-- A system where the player be faced with either a minigame, or a trivia, or something, right after some of the bars get filled... so that these'd increase interaction and fun to it, and the bonuses depending on what the player got from the 'card' he picked
-- Some more screen transitions, like, changing from that bars screen to others such as photoshopped pictures of the cataclysmic scenarios, or I dunno, something that gets the player interested on checking the game screen (after all if it's an idle game so the player's expected to actually have some interest on the game for having to come back and play it eh)
-- An upgrade/badges system?
Well there is still more room to improve, but these would be already a good start chap