It is in times such as now playing your game that I wish I had a damn joystick here, with all those combos and whatnots
well damn nice game here pal,
It is in times such as now playing your game that I wish I had a damn joystick here, with all those combos and whatnots
well damn nice game here pal,
Hi, thank you for your response.
FYI, although the game doesn't support joystick, you can download and use the program joytokey. This will allow you to bind joystick inputs to the keyboard inputs and customize everything to your need. ;)
Lively graphics, catching music, friendly controls... and you've even cared about putting some medals here too \o/
Boy you've surely got such a nice game here I tell you hwat! Nice job, pal!
thanks! glad you like :)
I don't get it... if this game is about economics, where does the FED and the fiat money come into the play?
Thanks for the comment, those comments may come up in future games.
the graph's simple, the math isn't so complex - so how come there's sooo much lag? I thought it was my PC, but then I played some other games from NG here and they all run fine. I even tried setting the graphs to low, but no change.
Thank you for your feedback! I try to understand why.
hahahaha great
Thankya!
what fuckin' game is this cum on
Dohohoho, cum ;D
It lacks a pause button =/
Yes that's a (lazy) choice of gameplay not to allow to pause game, as I wanted the game to be half rogue half idle, meaning an idle game where you will game over no matter what. I really wanted the player not to be able to prevent the worker from rioting after some time, and to be out of control like if they where having a life of their own (like tamagoshis) so I did not included pause.
But I think I will turn it into something more active and conventionnal in an eventual sequel (or rework), and thus, include a pause button (and more active things to do).
Man.
MAN.
That's good.
That's ART.
You have the pace. You have the wits. You have the techs. Please do go on, chap!
Keep it flowing! \o/
(I'm a screenwriter on part-time, PM me in case you wanna brainstorm about any next comics project, being it original work or adaptations ;)
Wow, thanks for your enthusiasm!
I've got a few projects for the future, and I might want to bounce ideas with someone... I'll let you know
Thank you for your review!
Subliminally Wunderbar! =D
I'm still struggling to find the 6s and the skulls though. Ah, here's a question: is it just my tinfoil hat or there's actually another well-hid, albeit non-clickable et non-cooseable reference in LoboF's drawing?
Annoyingly yes :)
Thanks, I wish I saw it earlier. I've removed it so that people don't lose their save files. Hopefully!
P.S. merry christmas
Male
Boardgame Designer
Germany
Joined on 8/16/09